blog.wolfire.com/2010/01/Why-you-should-use-OpenGL-and-not-DirectX

Often, when we meet other game developers and say that we use OpenGL for our game Overgrowth, we're met with stares of disbelief -- why would anyone use OpenGL? DirectX is the future. When we tell graphics card representatives that we use OpenGL, the temperature of the room drops by ...


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