codetapper.com/amiga/sprite-tricks/stardust

The amazing tunnel sequence in Stardust blew everyone away when the game was released by Bloodhouse in 1993. The main part of the effect is a large 6 frame animation made up of only 4 colours and mirrored vertically. The asteroid layer sits on top of this, with a status panel and player ship made up of sprites sitting on top of everything else.


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