Hi,
Since we didn't have a full dev note this week in light of the PS4 announcement, I figured I'd write up some lines about what's currently going on on our end, which is for the most part related to the Unity 5 port at the moment.
It's worth mentioning though, that our moving to U5, which I think is fair to say is something everyone has been asking for quite a while, has been largely sped up by our collab with FlyingTiger, who are developing the PS4 version. The first step for them was to move the game into U5, and because that was something that affected the entire project, we felt the best way to go about it was to work together on upgrading the project, so the PC version wouldn't be stuck on Unity4 as they moved on. So contrary to popular belief, the move into PS4 is actually
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